Patch 0.9.5.0, Happy New Year!

Jan
07

Patch 0.9.5.0, Happy New Year!

Happy New Year All!

In order to lessen the mental load on players, shape difficulty has been toned down. In exchange, we’ve introduced a new type of block, which in essence, is a “double block”. These blocks need to be cleared twice, but maintains the same color once the first stage is cleared. The “brick-blocks” have also been changed as the clearing mechanics for those are a little too confusing, again adding to the complexity problem. Of course, these are radical changes so look forward to some balance changes in the next few patches.

Game System Changes

  • A new block type that requires clearing twice has been added, dubbed the “double block”
  • Play Pieces now occasionally spawn with double blocks
  • Panic mode increases the rate of double block spawns
  • Brick blocks only require clearing once by proximity now, as opposed to twice. As such, it also falls naturally without staying stuck.
  • We’ve added difficulty settings to the story mode, which will receive more tuning in the coming patches

Balance Changes

  • Pone’s “1000 Shattering Fists” has swapped to level 4 and now uses the new Brick Blocks, with a fixed pattern
  • Pone’s “Sky Splitter” has swapped to level 3
  • Harland’s “Tweets of the Afterlife” now uses the new Brick Blocks
  • Joseph’s “Brickinator” now uses the new Brick Blocks
  • Setter Z’s “Burst Hurricane” has been changed to push the top of his blocks to the opponent’s board
  • Leon’s “Slash Slash” has been changed to add double blocks instead of bricks

Known Bugs

  • Board blocks may animate incorrectly some of the time

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